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Old May 09, 2008, 09:26 PM // 21:26   #21
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/unsigned

Learn how to counter.
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Old May 09, 2008, 09:26 PM // 21:26   #22
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MOVE this to HB section... this is full of spacks who don't realise it's for HB.
Quote:
Originally Posted by MagmaRed
Learn how to counter.
learn how to play; if this is your response you clearly don't play HB.
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Old May 09, 2008, 09:33 PM // 21:33   #23
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lol hero battles

Just so this isn't a +1 I imagine there must be a monk or rit somewhere in typical HB builds?Weapon of warding or guardian,even Aura of Stability should do ok as long as your somewhat watching the field.
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Old May 09, 2008, 09:37 PM // 21:37   #24
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Quote:
Originally Posted by Rainbow Ftw
MOVE this to HB section... this is full of spacks who don't realise it's for HB.

learn how to play; if this is your response you clearly don't play HB.
No, I do not play HB. However, this is not a suggestion for a change to HB. It is a suggestion for a skill change. Even with the new PvE/PvP skill change differences Anet is moving towards, HB is PvP. This would mean a change to BB would be made in HA, GvG, RA, TA, and AB as well. Every part of the game (even PvE) has counters. If you face a build that gives you trouble, you find a way to overcome that cause. Blind, Block, Adrenaline denile, kiting, etc. all offer ways to deal with BB. If your build can't make use of something to stop what is causing you trouble, then your opponent has a better build, and should win.

How long has BB been in its current form?
How many places is BB used?
How many people find BB to be imba?

If BB alone is causing the problem, and there is NO way to combat it, then it is imba and should be changed. Since it functions as it should (not glitched), has counters, and is not single handedly ruining multiple forms of the game, it is not imba.
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Old May 09, 2008, 09:40 PM // 21:40   #25
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I'll say it again. Just because counters exist doesn't stop it being overpowered.

Remember the Shadow Walk -> Cultist's Fervor build that did over 500 DPS?
Not sure on the exact numbers, but if you wanted you could just say "USE PSPIRIT COUNTER GOGOGOGO". That wouldn't change it's status from being overpowered.
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Old May 09, 2008, 09:46 PM // 21:46   #26
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BB is not imbalanced on a warrior, on an assasin it is, the change wouldn't affect warrior builds because stonefist's is used on most hammer builds... not a farfetched change; and BB sin is only used in HB; hence it's to do with HB...
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Old May 09, 2008, 09:50 PM // 21:50   #27
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Saying that, when did HB get a dedicated balance?

The Crossing is still a broken map.
Shadowstepping still dominates the place.
The AI still needs ALOT of babysitting. Although microing isn't particularly hard, it doesn't change the fact that you need to be sat on them alot of the time.
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Old May 09, 2008, 09:57 PM // 21:57   #28
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Blind is your friend.
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Old May 09, 2008, 10:00 PM // 22:00   #29
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Well, the confusion partly stems from the fact that the OP never says he is talking about HB. He just says he "loses to some guy." People aren't dense for not understanding this is a HB related issue when the OP is too dense to even put the word HB anywhere in the thread.
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Old May 09, 2008, 10:05 PM // 22:05   #30
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I always wondered why Backbreaker didn't have something along the lines of 50% chance of missing if you don't spec at least 5 (or so) Hammer into it. Or maybe make the KD time scale with the Hammer spec "2...4 seconds." Backbreaker is only broken cause it lets you spec elsewhere for no penalty. Scale this sucker better somehow.
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Old May 09, 2008, 10:06 PM // 22:06   #31
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So, since that's the HB meta, you want it nerfed?

/notsigned. ANet can decide to do that on their own terms if the meta becomes too stagnant, but I'm not pushing for any immediate change.
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Old May 09, 2008, 10:18 PM // 22:18   #32
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Quote:
Originally Posted by Randvek
I always wondered why Backbreaker didn't have something along the lines of 50% chance of missing if you don't spec at least 5 (or so) Hammer into it. Or maybe make the KD time scale with the Hammer spec "2...4 seconds." Backbreaker is only broken cause it lets you spec elsewhere for no penalty. Scale this sucker better somehow.
hmm yeah this is a good suggestion a KD time scale seems the better of the two too me
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Old May 09, 2008, 10:30 PM // 22:30   #33
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Or Anet can, you know, try fixing the weapon switching bug.

Instead of nerfing yet another good warrior skill.
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Old May 09, 2008, 10:42 PM // 22:42   #34
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Sins use daggesrs not hammers not even Bunny Thmpers don't use backbreaker.Sins can't use stonefisted guantlets.
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Old May 09, 2008, 10:44 PM // 22:44   #35
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Nerf backbreaker to 1 second in PvP. Buff it to 10 second KD in PvE. Problem solved. I'm sure the monsters won't cry here when they get KD'ed for 10 seconds at a time.
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Old May 09, 2008, 10:53 PM // 22:53   #36
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Quote:
Originally Posted by Age
Sins use daggesrs not hammers not even Bunny Thmpers don't use backbreaker.Sins can't use stonefisted guantlets.
A) They use daggers, weapon swap to a hammer, and then weapon swap back with a dagger combo. Death
B) Stonefist guantlets don't do anything to backbreaker since it is already max kd time.
C) Bunny Thumpers are a pressure and not a spike build, they don't need a 4 second window to unload a chain on a defensless target.

If you are going to argue something at least read/think first. The scaling on the KD or a 50% fail sounds like the best solution to me.
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Old May 09, 2008, 10:57 PM // 22:57   #37
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Quote:
Originally Posted by holymasamune
Nerf backbreaker to 1 second in PvP. Buff it to 10 second KD in PvE. Problem solved. I'm sure the monsters won't cry here when they get KD'ed for 10 seconds at a time.
I'm sure alot of people posting in this thread won't either:

1) Notice the sarcasm

2) Notice the hidden rant towards Anet and the devs

in your post...

I know I qq alot (check HA-section for more info), but I can easiliy say when the build I run is OP.

BB is not nearly as OP as SP sins are. (Free 66% snare on top of shadowstep, aswell as free criple every 4 seconds? VERY balanced in HB)

See prev post on the "how" SP sins are more OP... If BB go, so must: Mobius Sins (240 Damage Death blossom every 2 seconds AND AoE, lolwut?), Shattering Assault sins (Full Unblockable Combo, with stance removal AND Dual Enchant removal with a 4 second recharge, immunity to blind AND still 4 available skills slots, lolwut?), SP sins (See above reasons), Caster Sins (3 KD's in a row which can be timed -6 seconds KD total- aswell as 200+ armor ignoring damage, 200+ earth damage, poison, dw AND a nice spot for Recall, lolwut?)

No, BB is on the bottom of my list of "to nerf"-builds. Don't cry because there is a build that "outbuilds" yours...
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Old May 09, 2008, 11:38 PM // 23:38   #38
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go back to HA section, nub
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